More and more used in companies, there is a huge variety of tools to help creativity.
Serendipity is a concept based on the random discovery of something that will become a success
TRIZ is a methodology for systematizing creativity. Based on the study of contradictions, this tool is particularly adapted to technical problems.
Customer Experience Cycle Analysis is a simple and pragmatic tool for generating ideas. Focused on the use of the product, it is in his interest to be customer-centric.
SCAMPER is a mnemonic to ask all the questions to stimulate creativity and generate ideas.
The morphological analysis aims to systematically explore all the combinations resulting from the decomposition of a system.
The fundamental proposition of the C-K theory is that the starting point of innovation is the Concept. Without concept, the design is only reduced to the improvement of the standard or problem solving.